Analyzing a conductors gestures with the Wiimote
نویسندگان
چکیده
This paper presents an overview of a system for the acquisition and analysis of a conductor’s hand gesture. Multiple wiimotes are used to capture 3D position and 3D acceleration data which describe the movements. These are then analysed and fed back to the user using sonification and visualisation. An alternative method for using wiimotes to track 3D position is implemented; data segmentation, three analysis modules and a sonification method are also described. Whilst primarily designed with conducting in mind, the system described should provide a highly useful tool in a study of all forms of musical expression through gesture.
منابع مشابه
An accelerometer-based approach to evaluate 3D unistroke gestures
This paper, presents an evaluation of Three Dimensional (3D) unistroke human arm gestures. Our scheme employs an accelerometer-based approach by using NintendoTM Wiimote as a gesture device. The system takes acceleration signals from Wiimote in order to, classify different gestures. It deals with numeric gestures, i.e., digits from 0 to 9 and simple mathematical operator gestures for addition, ...
متن کاملWiimote squash: comparing DTW and WFM techniques for 3D gesture recognition
This paper compares Dynamic Time Warping (DTW) and Waveform Matching (WFM), the two gesture recognition techniques, applied on a specific Squash game application we have developed. Our application gets accelerometer readings by moving the NintendoTM Wiimote in a 3D space. This application manipulates the Wiimote gestures in the form of signals. These signals are the effect of the movements, the...
متن کاملIntuitive E-Teaching by Using Combined HCI Devices: Experiences with Wiimote Applications
The wide availability of game based technologies and sophisticated e-Learning possibilities creates new demands and challenges on Human– Computer Interaction and Usability Engineering (HCI&UE). Solid research in HCI must support improvement in learning ability and creativity for both teachers and students. According to recent market surveys the Wii remote controller or Wiimote is currently more...
متن کاملHuman Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کاملNintendo Wii Remote Controller in Higher Education: Development and Evaluation of a Demonstrator Kit for e-Teaching
The increasing availability of game based technologies together with advances in Human-Computer Interaction (HCI) and usability engineering provides new challenges and opportunities to virtual environments in the context of e-Teaching. Consequently, an evident trend is to offer learners with the equivalent of practical learning experiences, whilst supporting creativity for both teachers and lea...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2008